A Writing Journey

Posts tagged ‘tips’

Tips for getting unstuck

I’ve stalled again. My notebooks full of my third book sit lifelessly on my desk or, in the vague hope that I will spill some ink on the page, in my purse as I flit to and fro through my life. I wrote the first, minor climax and resolved one of the plot lines that has been constant from the first book. It was necessary for the story, as the final climax has a different beast – though to be honest I’m playing with the idea of completely changing the order of the climaxes. But I’m in the middle, and the middle is always the hardest part.

Why is the middle so tough? For me, it’s because I’m goal-oriented. I see what the beginning is, I know what the ending is, but I don’t know how to get there. (It is an unfortunate flaw that I am the same way in my daily life. Talk about frustrating.) Figuring out the important parts of the journey is my next step, but even when I have them (laid out in outline form, no less) I struggle to connect the dots. Considering the number of posts and articles about why it is hard to write the middle – I know I’m not alone.

Rather than rehash why it is so hard, I want to give some tips that help me get through it.

1.Read.

2.Do something else, anything else, for 10-20 minutes, then come back to writing and power through the sticky spots.

3.Get some sleep. I get cranky and cry a lot if I get frustrated/stuck and need sleep. I’ve learned this, and know that if I feel like I am about to cry from frustration, I need to take a nap (or just go to bed for the night).

4.Ask for help. Often talking to my writer friends helps me feel motivated to get through the tough spots. Even more, they may have insight on why your story is stuck – something may not be working and you might not be noticing it.

5.Take a bath. Seriously, it can be like a mini sensory-deprivation tank and helps get the mind spinning.

6.Spend time NOT thinking. watch a movie. Play a video game. Sometimes your brain needs a rest.

7.Do what is right for you. If these tips don’t help, do something that you find relaxing.

8.Most of all, don’t give up. Sometimes it’s hard. We all have writing cycles – I’ve blogged about that here before. If you know what your writing cycle is – don’t try to force it to be something else and know that yes, you’re still a writer even if you aren’t currently writing. You need that recharge time so give it to yourself.

Good luck with your middle! (And I’ll do my best to follow my own advice, too!)

Take care,

Emily

Advanced Worldbuilding

Here we are, deep into worldbuilding. If you’re like me, you are ready to take it to the next level. I’m excited to work on these steps for my next novel (after I finish book 3 of Lacey’s story). Before I get to far ahead of myself though, here are the previous steps to worldbuilding that I’ve discussed in Beginning Worldbuilding and Intermediate Worldbuilding: make maps, think about religion, decide how your people look, language, and politics. If you haven’t read my previous posts, take a gander.

1.History

Every world, every person, has a history. If you haven’t thought about the history of your cities, nations, or world, now is the perfect time to do so. Even if you’ve already written most of your novel, you can look and decide how your people got to where they are. Think of it as learning about their history (much like children learn history in school) rather than creating it. Some questions to ask when discerning the history of your world: who is in power and how did they come to be in power? Who are the minority groups and why are they minorities (are they immigrants or displaced people, or do they have a unique heritage)? Who are the disadvantaged groups of people and why are they disadvantaged?

2.Marriage Customs

That people have partnerships and get married is something we assume in books, for the most part. We read about mothers and fathers, husband and wives. But how did they get to be husbands and wives? Are there complex courting rituals? Do people have elaborate wedding ceremonies? For inspiration here, I suggest looking around at cultures in our world. Not things like “what do they do in Spain,” rather “what do they do in the depths of the Amazon or in the heart of the Sahara.” The more far-flung you get, the more interesting results you will find.

3. Water and food

Farmers are stock characters in fantasy and markets are stock settings. A step further: wagons are stock transportation (unless you are on horseback). We readers can assume that food is grown by farmers and bought by all manner of people – but if you want to get into the nitty gritty details, you should think about how it’s done. Does the government buy crops and resell them? Do people all have their own gardens/herds/flocks for basic needs and sell the excess to others? Do they have a bartering system or, perhaps, it is a communist-esque system where they all share everything equally out of the goodness of their hearts (hello, plot conflict)? And that’s just for food. What about water? Are there wells throughout the city? What happens if the well goes dry? Are there rivers your people can drink from or are the waters dirty? Who is in charge of fetching the water from its source? Who guards it from enemies? All of these things can be significant to the plot, if you let them be. Or they can add realism.

4.Hygiene

Do your people bathe regularly? Where and how? Bathhouses are going to make for different social norms than private baths in homes. (Think open vs. closed, respectful of privacy vs. potentially lecherous.) It also matters because if people bathe regularly, the water system is much more important. Perhaps they build aquaducts in order to supply bathhouses, or perhaps they leave it up to individuals to fetch their own water and therefore they either don’t bathe regularly or have private baths. Do the rich bathe more than the poor? Does this mean water is a commodity?

5.Superstitions

Don’t let a black cat cross your path. Break a mirror and have 7 years bad luck. Don’t walk under a ladder or open an umbrella inside. Silly superstitions. And yet we recite them whenever someone does one of those “unspeakable things.” Give your characters some superstitions – things that apply to either them or their society as a whole. Make them convinced all their bad luck is because of X, and either make it so or show their foolishness. Have fun with this one, but if you include it in the actual story, make sure it’s plot relevant.

He’s a black cat, but I don’t think anyone would complain about him crossing their path!

The following are even more things to think about (we can call it expert worldbuilding). Now, I’ll be the first to say I have not effectively gone this far into worldbuilding yet. It’s part of my learning process and part of my next novel, in which I will be writing about a characters in a nation that is recovering from war. Thus, the following worldbuilding considerations will be important.
1.Waste

2.Fires

3.Natural Disasters

4.Wars

5.How are things built? And how are large objects (trees, stone, etc) moved?

Take flight, enjoy, and share any other pieces of worldbuilding you find particularly helpful!

Take care,

Emily

Intermediate Worldbuilding

Okay, so last week we had a post for beginning worldbuilding that outlined a few of the most important steps for worldbuilding. Those steps were: make maps, think about religion, and decide how people look. This time we are going to go a couple of steps further. For those of you who want to continue past the first three steps (or those of you who are wondering how to proceed or just want some extra ideas), here are two more steps to take your world to the next level.

1. Language.

This doesn’t mean you have to go all Tolkien on us and go study linguistics to make your own fully-fledged language (though if that’s your thing DO IT!). Rather, look at the names of characters and places that you’ve come up with. Say them out loud. What do they sound like? If you’ve got one nation your focusing on, chances are most names are going to have a really similar cadence or feel to them. I’m not saying that everything has to sound the same (because really, we don’t want that), but look at the rhythm and flow of your names. For instance: in Quest for Salvation I have the following city names: Ruslaht, Ohmlaur, and Talahm. Say those out loud. There’s a similarity, and they are all very clearly from one nation. But Frewantin (another city) is obviously from a different part of the world, by the sound of the name alone.

So what about character names? You can keep it simple, like with city names, and have names that just sound like they go together. Or you can take it a step further and create a system for names. For instance, in my novel there is a system for imperial family names; male names start with consonants, female names with vowels, and all imperial names end with the “ay” sound. In addition, names throughout the nation have certain sounds that are more prominent than others (such as “ie” “o” and “n”). You can get as creative as you want with things like this, and it will be sure to give your story that extra layer. Just be sure to write your rules down, and follow them consistently!

One last note: not all countries have to have similar language sounds. In fact, the further apart they are the more different they should be. You  could always have slight differences between neighbors that become huge differences between the nations on either end of the line. Example: if you have a common tongue that people from most or all nations can speak, they will still have names (cities and people and sometimes even special items) in their own language. So someone named Sandrilion can still interact with someone named Crystal, but be from different places.

2. Politics.

It’s important to know what your political system is in your story world, even if you never mention it directly. That’s because whatever is happening at the top has a huge effect on what happens at the bottom. For instance, if there is a political coup and the king is overthrown by his great-niece the duchess of Winderburn, there’s going to be some backlash. People who supported the king are going to have to fall in line fast, or be smart about taking the new queen down. And maybe some pro-king folks will take it on themselves to raid villages in Winderburn, which causes hardship for the farmers there, who suddenly can’t get crops to the trade depot that your character runs, and she has debts from sending her son to a prestigious academy in the capital that has actually been shut down by the new queen, so not only does she have to pay that back to the folks who loaned her the money and her son is back with her so she has to feed him again, but now her trade depot can’t make a profit because the farms are being raided.

Get the idea? Even little political changes can have a big impact on your characters. It’s a trope in mediocre fantasy that “the poor people don’t care what’s going on with the rich,” (and vice versa) but to make your story ring true, the poor should always care, because everything always effects them – you just have to pay a little more attention.

I hope these two worldbuilding tips help take your world and story to the next level. If you have comments or questions, don’t hesitate to leave them below!

Take care,

Emily

 

Thursday Inspiration

Is it Thursday already? This week is flying by! Well, as it is Thursday I have some inspiration to share.

Where I live the summer heat is finally showing up – which means uncomfortable days in my non-air-conditioned house and even worse nights. I have a problem with the heat, and so always need some extra motivation to keep writing during the summer. Lucky for me, I stumbled across an infographic on creattica.com and thought that I would share it with you here.

29 Ways to Stay Creative (Infographic)
Staying creative when you are uncomfortable or tired or even just lazy can be really hard. It can be even harder if you’ve gotten out of the swing of writing and have to get back in now. Writing is tough work, don’t let anybody tell you it isn’t. So it’s great when there are tips to help us keep our morale up. What are some ways that you stay creative? What is your favorite tip from this list?
Take care, fellow travelers.

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